The main aim of this project is to “trick the human brain” and investigate 1) how to increase body ownership over a virtual limb during (robotic) motor training (e.g. using multisensory stimulation), and 2) the relationship between the level of embodiment (e.g. body ownership) and motor learning.
The gained knowledge may help to improve therapy outcomes of already exiting rehabilitation systems and could have direct implications for the recovery of activities of daily living in neurologic patients.
Keywords: embodiment, neurorehabilitation, motor learning, virtual reality, body ownership